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Each Entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. Do Not Sell or Share My Personal Information. N/A: The entity has not attack anyone yet. Once it feels like it has done enough in making the person insane it will offer that person untold riches and power. They may not be able to chase you down because they do not move, but they will mimic voices and sounds in order to get you to come and see what is going on in that location. The reason that facelings are at the bottom of the list is due to the fact that many of them are actually known to have friendships with humans that are in the backrooms. Entity number 121 is also known as a bone thief. If you feed this entity high-quality meat, it will give you psychic readings and be friendly to you. All Entities on Every Level of The Backroom Level 0 The Lobby Image: Wikipedia Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights. They can be found across multiple levels. Unfortunately, there are only a small number of entities that are Class 0. The major reason that Jeffrey finds himself so high on this list is due to the fact that he can turn you into a mindless zombie for all eternity. Inside The Backrooms All Creatures and Entities Entity 1: Not Confirmed Entity 2: The Window Entity 3: Smiler Entity 4: Deathmoths Entity 5: Clump Entity 6: The urban legend is based on a simple question: given that there is a human simulation, what if a person clipped out of reality and into the unloaded areas of the map? Inside The Backrooms is just one of a handful of indie horror games based on the concept of the Backrooms. Backrooms Entities are creatures found in Da Backrooms. Levels Level 0 "The Lobby" Level 1 "Lurking Danger" Level 2 "Solve to Survive" Level 3 ""The Arcadeworld"" Level 4 "Office, LLC" Level 5 "WindMill" Level 6 "Undocumented Darkness" Level 7 "Forest of Flight" Level 8 "Frigophobic Hotel" Cluster I Levels 0 - 999 The Main Nine Unofficial Backrooms Wiki is a FANDOM Lifestyle Community. Tyler is a twenty-one-year-old senior studying professional writing at Champlain College. If their blood is, in fact, see-through, they are an imposter and not a human. Should you stumble down a flight of stairs in Level 6, you will splash down into Level 7, Thaslassophobia. Outside of one room, Level 7 is a vast, shallow ocean. The blood of this entity, much like some of the other entities, is see-through. Smilers are tall, lanky, dark figures that lurk inside of pitch black rooms within the backrooms. Back rooms Entity List Bone Thieves:. Level 3 is home to one unique entity, the Wretch, a human being mutated by the sheer existential dread that permeates the Backrooms. This entity is a psychic house cat. Backrooms Wiki is a FANDOM Lifestyle Community. Medium: Same with the last, except the entity is able to kill a wanderer. Other types of entities found in Level 1 are Skin Entities are creatures inhabiting the Backrooms. They are classified into four categories: their number, name, hazard, and habitat. "Number", as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. "Hazard" refers to the implicit danger of an entity, ranked on a scale of zero (0) to seven (7). This page is like. Following a seasonal cycle of spring, summer, autumn, and winter, the weather outside Level 4 can be calming and terrifying. Fortunately, Level 4 is home to various human outposts that will lend aid to wanderers. As a void of total darkness, Level 5 isnt inhabited by any entities, not even Smilers. They are classified into four categories: their number, name, hazard, and habitat. High(Common): They have a distaste to other entities, or wanderers. Glowing smiles, sitting in dark rooms. Instead, it chooses to hunt them and chase them down for several days on end whittling down their sanity. However, being stalked by the tall entity within Inside The Backrooms and attacked with its jarring, chilling jumpscare only adds to the fear, particularly for those who already know the eventual fate of those the entity catches. WebEntities are creatures found in Da Backrooms. This designation is used for certain parts of the list where vast sections of it only have a few catalogued entities. Below, all the main entities of the backrooms. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. Lets look at all the entities in Inside the Backrooms and how to survive them. Lastly, "Habitat" refers to how often you'll encounter the Entity. Players need to turn corners carefully and look down hallways before taking off, because Entity 3 could be right around the corner or further down the hallway, staring and smiling with its eyes and grin that pierce through the darkness. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Jeffery looks like a typical blue and gold macaw. Out of universe, an Entity can be described as "anything living that isn't a person". WebReality Levels (Levels that are part of The Frontrooms. The WebList of Common Entities. If the person has no odor, either way, they are an imposter. Accessible from Level 1 through doors, Level 2, Pipe Dreams is a maze of concrete maintenance tunnels lined with steam pipes. Originating as an eerie picture on a 4chan board, fans of the Backrooms have expanded upon the initial lore by adding additional layers, or floors, many of which are inhabited by bizarre and often terrifying creatures known as entities.. It is said that one of the only ways that you can find out if someone is an imposter or not is to check on whether they smell good or bad. Drag and drop items from These people turned into creatures due to lack of proper hydration, sustenance, and/or sleep. Other than that they are not one of the more dangerous entities in this list. RELATED: Horror Games Set in Unusual Locations. For convenience, theM.E.G. This does not mean that the entity only exists within that canon, but that it features material from that canon. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. Hopefully you enjoyed this article and the information within. You can still add new ones. The only reason that they are not higher up the list is the fact that you can momentarily stun them into not attacking you by intimidating them. Entities are creatures inhabiting the Backrooms. Contents 1 songs 2 Facelings 3 Hounds 4 Smilers 5 Deathmoths 6 Skin-Stealers 7 Insanities 8 Jerry 9 Angel songs e o it-he llo u IT-BUY Facelings Mostly found in the earlier levels, this creature can also be found in nearly every other level. Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. "Name" is what the entity is known as. They are also super intelligent. Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid sunlit rooms. Class 3 Entities are the most common Class. In this tier list, the creepiest of the creepy will be at the top in the red category labeled S. The least creepy category will be in the green section labeled E. As we move through the anomalies and categories, there will be an explanation as to why each one has made that tear in the list, as well as a detailed explanation of what that entity is. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. Some people say there are as many as 1000 levels inside of the back rooms. As a result, Level 1 is home to various survivor communities that sustain themselves through scavenging and trade. These entities can be found only on a single level. Though, when anyone tries to list the entirety of the back rooms, they are unable as all of the information on them has not been compiled to this day. Wandering too far into Level 5s Boiler will land you in Level 6, Lights Out. Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound. And they are able to end a life. has assigned every entity a number. While this means that Level 0 is technically one of the safer levels in the Backgrounds, many new arrivals succumb to hunger and thirst or are driven to madness by Level 0s sheer monotony. Low: The entity will not attack unless provoked, and they are able to cause medium injuries to wanderers. If you do the exact proper steps needed to tame him, he will not turn you into a zombie and leave you alone from then on. The party goers hunt in packs, and even though they are not fast, they are tricky and cunning. While the leaky steam pipes are dangerous enough on their own, the danger of Level 2 lies in the sheer number of hostile entities that live there. WebThe Backrooms: The entity is found in all levels. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. Once you are a partygoer, you will not remember your past life, and you will turn into a partygoer, your self, attacking humans that find themselves in the back rooms. While no entities roam the halls of Level 4, some rumors claim that opening the windows will result in you being dragged outside and killed by unknown monsters. Do Not Sell or Share My Personal Information. Category:Entities | Backrooms Wiki | Fandom However, most Class 4 Entities must be purposefully summoned to fight. The first of the two is Tiny, a fish-like humanoid that hunts everyone it encounters with a spear. The truth, however, is that there are an unknown amount of total of rooms within this liminal anomalous area. Not only is Level 8 inhabited by nearly every previously-mentioned entity, but its also home to some unique horrors. Class 1 Entities are easy to avoid due to their behavior. There is not too much in the way of new information to learn about these entities due to their similarities to werewolves. This means that they are sneaky in their approach which certainly makes them creepy. Do Not Sell or Share My Personal Information. However, it is noted that Class 3 Entities are almost always found alone. The unknown whispers from the dark shadowy figures just beyond the windows lends a heavy hand to just how creepy they really are. Category:Entity | Backrooms Unlimited Wiki | Fandom Now you have a better idea of the backrooms as a whole and you also got to see a ranked tier list of the creepiest entities within the backrooms. Variable: Entity's behavior depends on the Level/kind of entity, it is. Not only can these entities steal your identity, but they can also mimic your voice in order to steal your entire identity as a whole. This creature can move through walls in a fashion known as no clipping. Not only does Level 1 blessed with a seemingly endless supply of water and electricity, but crates full of food and other supplies regularly appear at random. If they do this, they can inject you with their special venom, which makes your skin fall off, and turns you into one of them. The fact that not being careful enough with eating sleeping and drinking water while you are in the back rooms can turn you into this horrible grotesque creature that is no longer human is absolutely terrifying. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. An alternate dimension that swallows those unlucky enough to no-clip out of reality, the Backrooms is one of the most popular internet phenomena ever conceived. This is one of the most terrifying things I have ever heard. Level 7 is home to two entities. In-game, players need to maintain eye contact with The Hound in order to put distance between the creature and themselves. Appropriately, this level is home to some aquatic entities. There are also wiki pages with entire websites filled with entity lists. Connected to Level 2 via fire escapes, Level 3, the Electrical Station, is another labyrinthian floor dotted with bizarre machinery. While this entity may be easy to avoid, the paralyzing fear to players who are communicating using walkie-talkies as to if and when Bacteria will spawn around them is chilling, especially in those dark hallways. I found that article to Hounds are also known as entity number 8. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by the lanky, wiry creature known as the Unknown Entity. However, if you feed this cat nothing or low quality meat, it may turn into a vicious animal and attack you. Class 4 is an exclusive category for Bossfights, and other Entities which are extremely hostile and dangerous. The beast of level five is known to look like a man in a nice business suit with an octopus as his head. Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. Skin givers make their way up the list at a decent pace. They can be found across multiple levels. WebEntities 0-99 Entity 0 The Humans Entity 1 The Backrooms Entity 2 Windows Entity 3: Smilers Smilers Entity 4 Deathmoths Entity 5 Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. The Backrooms are often depicted as endless maze-like hallways that are tinted yellow from floor to ceiling. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. Being that this entity is so large and mysterious, as well as dark and creepy; and coupling those facts together with it being able to know clip through walls, puts it up towards the top of this list. All Entities in Inside the Backrooms. If you attempt to hold or tame Jeffery and you are unsuccessful, you will become a mindless zombie that worships him forever. Inside of the fandom for the backrooms, there are many YouTube channels that visit most of the entities and levels that there are information about. Level List | Backrooms Freewriting Wiki | Fandom We believe that there may be an unlimited amount of rooms within the back rooms. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! Like many other floors in the Backrooms, Level 0 doesnt adhere to the laws of physics, with the rooms appearing to shift and change constantly. The creepiest entity is the bone thief. Backrooms entities Tier List Maker - TierLists.com With one gaze into their eyes located in their mouth, your bones will disappear and they will eat you. As a result, the list in those parts has been shortened to just the catalogued entities. What makes this entity so scary and creepy is the fact that it does not choose to kill his victims right away. They are incredibly mysterious and found throughout the almost the whole back rooms on almost every level. I was wondering if you could expand on your opinions in this article, specifically why you put entity 23 in D tier? If you are searching for a back rooms entity list, this is the spot for you. Do Not Sell or Share My Personal Information. Other than being able to intimidate them they are incredibly vicious creatures, and will attack on site. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. WebEntities are a category of varying beings and organisms residing within and originating from the Backrooms. "Number", as the name suggests, refers to the numerical notation of an entity. However, while Level 1 is arguably the most friendly floor in the Baxckrooms, its also home to several deadly entities. WebEntities 1-99 Entity 1 The Cameraman Entity 2 Windows Common, notably Level 188 Entity 3 Smilers Any level with darkness Entity 4 Death Moths Many, most notably Level 5 Entity 5 Clumps Many, most notably Level 2 Entity 6 Dullers Many proposals have attempted to attack this question to no avail. Hi! Backrooms Unlimited Wiki is a FANDOM Games Community. Minimal: The Entity does not attack a lot, however it is able to slightly hurt wanderers. MORE: The Best Free-to-Play Horror Games on Steam. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would.